Overview
Mesmerism runs YouTube Champ every year, an event that gathers Mongolia's best YouTubers and puts them through a series of challenges to crown the top creator of the year. Past editions selected contestants internally. For 2025, they wanted the audience to decide.
The idea: fans vote for who they want to see compete. To vote, you buy coins with real money. Each week, the top 4 vote-getters earn a spot in the YouTube Champ competition. Four weeks, four rounds, 16 contenders.
Problem
The previous format felt closed off. Audiences watched but had no stake in who competed. Mesmerism wanted to change that dynamic: give fans real ownership over the lineup, and use that participation to fund the prize pool directly.
Three things had to work:
- The platform had to be simple enough to use in under a minute: buy coins, pick a creator, vote
- The coin economy needed to feel fair and transparent. Users needed to trust their money was going somewhere real
- The design had to carry the energy of the event. This wasn't a utility app, it was part of the show
Design
Homepage
The landing page needed to communicate everything at once: who the contenders are, what the stakes are, and how to participate. Leaderboard rankings are front and center, with the current vote counts visible without logging in.

UI Components

Login
Access to voting required an account. This kept votes legitimate and tied coin purchases to real users. The login screen was kept minimal to reduce drop-off at the gate.

Creator Detail
Each YouTuber had a dedicated page showing their stats, vote count, and a direct path to support them. This was the moment a fan decided to commit.

Buy Coin
Coins were purchased with real money. This was the most critical screen to get right. Pricing tiers were clearly laid out, the payment path was short, and the value exchange was made explicit: coins go directly to the prize pool.

Vote
Once a user had coins, voting was a single tap. The confirmation state gave immediate feedback: your coins are in, your creator is getting the support.


What Actually Happened
Each week the prize pool grew as fans bought coins to vote for their favourite creators. Four weeks, four rounds, 16 spots filled.





Outcome
In four weeks, the platform registered over 50,000 users and raised ₮47,886,500 for the prize pool, entirely through audience coin purchases. Sixteen contenders were selected, each earning their spot through fan votes. The format turned a passive audience into active participants with real stakes in the competition.
50,000+ Users
Registered on the platform across four weeks of voting
₮47,886,500 Raised
Prize pool funded entirely by audience coin purchases in 4 weeks
16 Contenders
Selected through fan votes, one per week across four voting rounds